//----------------------------------------------------------------------------
// William Baxter III's Ray Tracer
//
//     Project for Comp 238, Raster Graphics
//     University of North Carolina at Chapel Hill
//     
// $Id:$
//----------------------------------------------------------------------------

#include "wb3Artifact.hpp"

const float wb3Artifact::ms_fEps = 1e-3f;

wb3Artifact::wb3Artifact()
{
  m_pShader = 0;
  m_pMaterial = 0;
}

wb3Artifact::~wb3Artifact()
{
}

