<?xml version="1.0"?>

<!-- My simple scene -->
<scene>
<renderopt
    samples="2"
    jitter="false"
    maxdepth="6"
    background="0.6 0.9 1.0"
    cutoff="0.001"
    outfile="basicExt_noDirShadow.png"
    copyinfile="yes"/>
<viewopt
    _eyep="-4 2 0"
    _lookp="0 0 8"
    up="0 1 0"
    hfov="70"
    screen="256 256"
    eyep="0 4 7"
    lookp="0 0 0"/>
<!-- Define some surfaces (aka 'Materials') -->
<surface 
    name="glass"
    ambient="0 0 0"
    diffuse="0 0 0"
    specular="0.2 0.2 0.2"
    reflect="0.1 0.1 0.1"
    refract="0.8 0.8 0.8"
    index="1.33"
    specpow="100"/>
<surface
    name="chrome"
    ambient="0.1 0.1 0.1"
    diffuse="0.1 0.1 0.1"
    specular="0.9 0.9 0.9"
    reflect="0.9 0.9 0.9"
    refract="0.0 0.0 0.0"
    specpow="100"/>
<surface
    name="diffusegreen"
    ambient="0.0 0.0 0.0"
    diffuse="0.4 0.6 0.4"
    specular="0.0 0.0 0.0"
    reflect="0.0 0.0 0.0"
    refract="0.0 0.0 0.0"
    specpow="50"/>
<surface
    name="diffuseblue"
    ambient="0.05 0.2 0.6"
    diffuse="0.05 0.2 0.6"
    specular="0.2 0.2 0.2"
    reflect="0.0 0.0 0.0"
    refract="0.0 0.0 0.0"
    specpow="50"/>
<surface
    name="yellowlight"
    ambient="1 1 0"
    diffuse="0.0 0.0 0.0"
    specular="0.0 0.0 0.0"
    reflect="0.0 0.0 0.0"
    refract="0.0 0.0 0.0"
    specpow="50"/>
<sphere surface="diffuseblue" radius="1" pos="0 -1 0"/>
<plane surface="diffusegreen" pos="0 -2 0" norm="0 1 0"/>

<light intensity="1.0" type="extended" pos="-2 4 0" radius="1.0"/>
<light intensity="1.0" type="ambient"/>
<light intensity="0.5" type="dir" dir="2 -4 0" noshadow=""/>

<!--<sphere surface="yellowlight" pos="-2 4 0" radius="0.3"/>-->
<!--<light intensity="1.0" type="extended" pos="-2 4 0" _radius="0.7"/>-->
<!-- <light intensity="1.0" type="point" pos="4 7 1" noshadow=""/> -->
<!-- <light color="0.0 1.0 0.0" type="point" pos="-5 7 1"/> -->
<!-- <light intensity="1.0" type="area" pos> /> -->

</scene>


