<?xml version="1.0"?>

<!-- A simple scene with a blurry reflecting sphere -->
<scene>
<renderopt
    outfile="basic_gloss1.png"
    copyinfile="yes" 
    samples="4"
    jitter="false"
    maxdepth="6"
    background="0.6 0.9 1.0"
    cutoff="0.001"/>
<viewopt
    up="0 1 0"
    hfov="70"
    screen="384 384"
    eyep="0 4 7"
    lookp="0 0 0"/>
<surface
    name="diffusewhite"
    ambient="0.0 0.0 0.0"
    diffuse="1.0 1.0 1.0"
    specular="0.0 0.0 0.0"
    reflect="0.0 0.0 0.0"
    refract="0.0 0.0 0.0"/>
<surface
    name="chrome"
    ambient="0.1 0.1 0.1"
    diffuse="0.1 0.1 0.1"
    specular="0.9 0.9 0.9"
    reflect="0.9 0.9 0.9"
    refract="0.0 0.0 0.0"
    specpow="100"/>
<plane surface="diffusewhite" pos="0 -2 0" norm="0 1 0">
    <texture image="texcheck.png" component="diffuse"/>
</plane>
<sphere surface="chrome" radius="2.5" pos="0 0.5 0">
    <texture gloss="0.95"/>
</sphere>

<light intensity="1.0" type="ambient"/>
<light intensity="0.5" type="dir" dir="2 -4 0" noshadow=""/>
<light intensity="1.0" type="point" pos="4 7 1" />

</scene>


