//----------------------------------------------------------------------------
// William Baxter III's Ray Tracer
//
//     Project for Comp 238, Raster Graphics
//     University of North Carolina at Chapel Hill
//     
// $Id:$
//----------------------------------------------------------------------------

#include "wb3Texture.hpp"

using namespace Colosseum;

static const float One255th = 1.0f/255.0f;


//----------------------------------------------------------------------------
wb3Texture::wb3Texture()
{
  m_pTex = 0;
  m_bBilerp = false;
}
//----------------------------------------------------------------------------
wb3Texture::~wb3Texture()
{
  // Dereference texture storage
}


